1. Lesson Objectives: Know the syllabus of Activity Cards for Tale-Bot Pro, and what is included in the Activity Cards, understand how to apply for the cards in the classroom.
2. Time: 20 mins
3. Language: English
4. Format: Completely Online
5. Level: Advanced
2. Curriculum Principles
3. The Reference Standards
4. Programming Learning Models
5. Curriculum Features
6. Activity Category and Curriculum Framework
7. Preparation and Implementation
8. Teaching Advice
Unit 1. Introduction
Activity Cards provide students with activity cases that are flexible and full of fun to inspire and encourage teachers to create more innovative courses based on these cases.
Aiming at the cognitive development in children aged 3-5, interdisciplinary themed coding activities are made to exercise students’ communication, collaboration, creativity, and critical thinking skills.
These activities are interesting and allow students to learn language expression, science, mathematics and social study, etc. while studying the fundamentals of programming.
Unit 2. Curriculum Principles
Unit 3. The Reference Standards
Based on the “Learning and Development Guide for Children Aged 3-6 "and the “New York State Prekindergarten Foundation for the Common Core”, combining the three learning characteristics of 3-6 years old children: direct perception, practical, hands-on experience, to research and develop hands-on coding activities which are more suitable for young children, in order to arouse children's interest in programming, and to be prepared for the future life and study
Unit 4. Programming Learning Models
Activity design is suitable for 3-5 years old children programming computational thinking learning model, in a relaxed and pleasant environment to cul_x0002_tivate children's computational thinking, promote children's skills of language, spatial, motor, social, and other aspects of intelligence development.
Unit 5. Curriculum Features
Coherent game or story scenes to facilitate integration with pre-kindergarten-kindergarten teaching themes.
A group of 2 people works together, emphasizing the improvement of cooperative learning ability, and training N+1 children with growth thinking.
In line with the cognitive development level of children aged 3-5, learn ELA, Math, Science, Art, etc. through fun programming activities.
Low-structure materials, encourage independent creativity to design game tasks, playing is more important than the game itself.
Unit 6. Activity Category and Curriculum Framwork
6.1 Activity Category
There are 42 activities for you to do with your students in Activity Cards for Tale-Bot Pro booklet. The 42 activities could be treated as a systematic curriculum. Four categories were included in this curriculum: 10 basic instruction activities, 15 exploration activities, 7 pattern recognition activities, and 10 overall development activities.
- Category A - Basic instructions: can help children know and get familiar with Tale-Bot Pro, master basic command buttons;
- Category B - Exploration: expand children's thinking through health, science, social and language activities to help children learn sequence;
- Category C - Pattern recognition: help children identify the same patterns and learn programming repeat in scenes;
- Category D - Overall development: help children to comprehensively use the programming knowledge they have learned in more theme scenes, and promote the development of children's imagination, spatial ability, language ability, and other multiple intelligence.
6.2 Curriculum Framework
A detailed curriculum framework is provided to help you learn the main content of every activity. Please use the link below to download the curriculum framework and some sample activities.
Activity Cards for Tale-Bot Pro framework and sample activities (click to download)
Unit 7. Preparation and Implementation
Content: Read the Activity Cards to familiarize yourself with the content of a class activity. Product: For this curriculum, you need to use Tale-Bot Pro-Kit (including the Tale-Bot Pro robot and the Activity Box).
- Please follow the Materials section in each activity card to prepare the materials you will need for this lesson. Complete the first step above, and be certain to fully charge the MatataBot and controllers in advance.
- Please refer to the product instructions for charging. Please also ensure that your Tale-Bot Pro Robot is updated to the latest version.
Classroom: It is important to ensure that the table or floor is clean and level, regardless of the method of instruction used. The map should be leveled to ensure the unobstructed movement of the robot.
- Applicable age: children aged 3~5.
- Students who are new to Tale-Bot Pro.
- Class hours plan: 15-20 classes/semester.
- 20-30 minutes/class.
- Student: No prior experience required.
- Teacher: No CS teaching/programming experience required.
Unit 8: Teaching Advice
1. Please read the Quick Overview before each lesson to understand what is covered in that lesson.
2. Given the students’ young age, the goals can be appropriately adjusted to build self-confidence when they fail to meet them.
3. Get students to develop good habits during lessons. Example: ask students to care for the robots, switch the machines on and off themselves, and help the teacher organize the teaching aids at the end of the lesson.
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